Which list should I play?
Main is the active current ranking. Extended will open when enough accepted levels exist. Legacy preserves the original seven and stays available for history and roulette runs.
2.0 BETAA modern continuation of the Wave Challenge List concept — built by and for the challenge community.
The Wave Challenge List is a community leaderboard for Geometry Dash challenges centered on the Wave gamemode. It brings levels, players, and accepted records into one transparent competitive system.
LEVELS
→ PLAYERS
→ RECORDS
An earlier Wave Challenge List launched with seven ranked challenges and a two-player leaderboard, then became inactive. This project preserves that small but meaningful history while building the foundation for a larger, actively moderated successor.
WCL does not claim legal ownership of, control over, or official succession from the old website.
Main is the active current ranking. Extended will open when enough accepted levels exist. Legacy preserves the original seven and stays available for history and roulette runs.
A current record needs reviewable video evidence on the exact listed level. Nothing is accepted merely because a form was completed.
Those entries seed the revival and are deliberately separated from independently reviewed evidence. Their labels should never be read as verified proof.
Play a listed level, follow the beta evidence rules, and send the video through the submission builder. Staff review comes before points or placement.
Creators, verifiers, level IDs, requirements, points, and source videos were checked against the abandoned site. These are not modern placements.
Original site: wavecl.pages.dev ↗. Six verification embeds currently report unavailable; their original URLs remain documented on each level page.
ItzWhiz is the announced WCL owner. The remaining community roles are still open.
The revival now has the foundations of a real community list: verified competition, player progression, community tools, and moderation systems designed to grow without losing the original seven-level history.
Players can open a private WCL account from /points, see their public profile, Community Point balance, Daily streak, achievements, XP, and cosmetic WCL Level without creating a separate website account.
Competitive List Points, spendable Community Points, and cosmetic XP are now separate. Every Community Point change has a permanent ledger entry and funding origin so the economy can be audited.
Players can fund pending contracts, hunt up to three bounties, drop or replace hunts, contribute permanent bonus points, and receive an atomic payout only after an eligible record is accepted.
The Daily now selects only eligible current ranked challenges, avoids immediate repeats, enforces one reward per account and day, tracks streaks, and keeps an audited record of every published challenge.
A data-driven achievement shelf now supports visible, secret, event, streak, and beta-era unlocks. XP raises a cosmetic WCL Level for profile flex without changing rankings, permissions, or point balances.
Record submissions accept a public video or direct file upload, while level submissions require a YouTube verification. Files are signature-checked, kept private for review, and tied to durable intake receipts.
Private moderation cards support permission-checked decisions, linked player onboarding, and catalog publishing. Placing a level shifts the full list and automatically recalculates placement-based List Points for every affected level and accepted record.
Anyone can suggest improvements without a public name or email. Optional images are sanitized, abuse limits protect the form, staff statuses stay visible, and failed Discord delivery can be retried safely.
Roulette includes selectable list pools, limited or unlimited skips, no duplicate levels, overshoot-aware targets, complete run history, and shareable results. Bingo supports 3×3, 5×5, and 9×9 boards.
Idempotent rewards, escrow safeguards, retry queues, schema migrations, same-origin checks, metadata removal, mobile layouts, keyboard support, reduced-motion handling, and dark/light themes now protect the full experience.
Every major competitive, game, reward, submission, and profile system now has a consistent info button with its own rules, step-by-step flow, point effects, evidence requirements, safeguards, and common mistakes.
The current list order now reflects the latest placement review: Nile River is #1, Ztinny is #2, and Lightbeam, Atmoss, and the Some Thingy versus HaHaHaHa comparison have been adjusted with automatic point recalculation.